Internet Universe - TecnoLab

Internet Universe - TecnoLab

Centre for Contemporary Culture of Barcelona (CCCB) - Citilab, Cornellà, 2014, present

How can we talk about the Internet, the implications of digital technology and how programming logic works to educators and students?

    Internet Universe is a project whose main objective is to offer a critical and creative reflection on the set of technologies linked to the Internet, a phenomenon that is bringing about unprecedented transformation in human history.

The Internet Universe project offers a critical and creative reflection on the set of technologies linked to the Internet. The project’s first face-to-face activity consisted of a series of four training sessions that took place in February 2014. The sessions offered a global vision of the Internet and how it impacts our lives on three different levels: private, city and planet.

The project has a dual objective: to gradually build a global vision of the Internet and its impact and to provide educators with the tools to transfer this knowledge to the classroom. From the face-to-face sessions, an Internet Universe educational briefcase was developed, consisting of five didactic units: Building the network, Programming logic, Social networks and community action, Ecological impact of the Internet, and Knowledge building. These units serve to transfer the contents and reflections initiated in the CCCB LAB blog and in the training sessions to secondary and high-school classrooms.

La Mandarina de Newton contributed to the two educational proposals:

  • By conceptualising, ideating and delivering the session Programming Logic: from everyday life to computing. In the workshop with teachers, we worked on Computational Thinking concepts. We began with languages and the difference between natural language and formal language, then moved on to the concept of coding and programming. We rounded off the workshop by looking at the implications of distributed and decentralised computing, which is characteristic of the Internet. We explored the computational skills that are mainly developed during the problem-solving phase, such as: decomposition/modularisation, pattern recognition, abstraction and algorithms. We also introduced the concept of problem framing. This was all done using simple materials including articles, arrows and even mandarins. The entire workshop was hands-on and experiential. The goal was to understand the concepts through practice.
  • By ideating and providing advice on one of the didactic units of the educational briefcase, entitled Programming Logic. This unit consists of 8 activities that invite students to explore the world of logic, from the analysis of different codes and languages to computational thinking. The unit is aimed at 1st and 2nd year secondary school students.

These activities consolidate the work carried out by Irene Lapuente at Citilab (2009-2010) in her design, production and delivery of the TecnoLab workshops.


Workshop and educational briefcase.


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